Hi, I'm Stephen and I am a Software Engineering Manager.
I mainly specialize in backend computational systems, and leading software engineering teams. My inspiration for game design comes from RTS strategy games like Age of Empires II, Clash of Clans and dungeon crawlers like Binding of Isaac. My lifelong goal is to immortalize my family and friends in a video game with AI / audio recordings.
I invite you to check out any of my repositories over at GitHub, or if you like visual portfolios you can check out my portfolio page. I also invite you to check out the projects I do in my free time on my projects page!